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105
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AIIDE
2006
15 years 2 months ago
Using Natural Language to Manage NPC Dialog
1 In this document, we describe our work applying natural language (NL) technologies to improve non-player character (NPC) dialog interactions in games, specifically role-playing g...
Gary Kacmarcik
92
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ICMAS
1998
15 years 2 months ago
A New Approach to Class Formation in Multi-Agent Simulations of Language Evolution
Multi-agent models of language evolution usually involve agents giving names to internal independently constructed categories. We present an approach in which the creation of cate...
Frédéric Kaplan
APDC
1997
15 years 2 months ago
Language Support for Synchronous Parallel Critical Sections
We introduce a new parallel programming paradigm, namely synchronous parallel critical sections. Such parallel critical sections must be seen in the context of switching between s...
Christoph W. Keßler, Helmut Seidl
94
Voted
ER
2008
Springer
105views Database» more  ER 2008»
15 years 1 months ago
A Semantic and Language-Based Model of Landscape Scenes
Abstract. The modelling of landscape environment is a cognitive activity, that still requires novel kinds of spatial representations. This paper introduces a structural categorisat...
Jean-Marie Le Yaouanc, Eric Saux, Christophe Clara...
PPDP
2009
Springer
15 years 7 months ago
Set functions for functional logic programming
We propose a novel approach to encapsulate non-deterministic computations in functional logic programs. Our approach is based on set functions that return the set of all the resul...
Sergio Antoy, Michael Hanus