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» Geometry Refinement of 3D Surfaces Using Kriging
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ICCV
2009
IEEE
16 years 4 months ago
Reconstructing Building Interiors from Images
This paper proposes a fully automated 3D reconstruction and visualization system for architectural scenes (interiors and exteriors). The reconstruction of indoor environments fr...
Yasutaka Furukawa, Brian Curless, Steven M. Seitz,...
CGVR
2006
15 years 1 months ago
Calibration-free Line-based Tracking for Video Augmentation
This paper presents a calibration-free line-based tracking method to augment virtual objects into a video sequence. The presented method uses a cube on the first image to calibrat...
Bolan Jiang
CGF
2011
14 years 3 months ago
GeoBrush: Interactive Mesh Geometry Cloning
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
SI3D
1999
ACM
15 years 4 months ago
Preprocessing occlusion for real-time selective refinement
Visibility computation and level of detail modeling are two important components of efficient scenerendering algorithms. Both aim to lessen the graphics load by lowering polygon c...
Fei-Ah Law, Tiow Seng Tan
SI3D
2006
ACM
15 years 5 months ago
Relief mapping of non-height-field surface details
The ability to represent non-height-field mesostructure details is of great importance for rendering complex surface patterns, such as weave and multilayer structures. Currently,...
Fabio Policarpo, Manuel Menezes de Oliveira Neto