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IPPS
2010
IEEE
15 years 1 months ago
Performance improvements of real-time crowd simulations
The current challenge for crowd simulations is the design and development of a scalable system that is capable of simulating the individual behavior of millions of complex agents ...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
187
Voted
CAL
2011
14 years 3 months ago
DRAMSim2: A Cycle Accurate Memory System Simulator
—In this paper we present DRAMSim2, a cycle accurate memory system simulator. The goal of DRAMSim2 is to be an accurate and publicly available DDR2/3 memory system model which ca...
Paul Rosenfeld, Elliott Cooper-Balis, Bruce Jacob
157
Voted
TEI
2012
ACM
258views Hardware» more  TEI 2012»
13 years 11 months ago
The HapticTouch toolkit: enabling exploration of haptic interactions
In the real world, touch based interaction relies on haptic feedback (e.g., grasping objects, feeling textures). Unfortunately, such feedback is absent in current tabletop systems...
David Ledo, Miguel A. Nacenta, Nicolai Marquardt, ...
PAMI
2012
13 years 6 months ago
A Least-Squares Framework for Component Analysis
— Over the last century, Component Analysis (CA) methods such as Principal Component Analysis (PCA), Linear Discriminant Analysis (LDA), Canonical Correlation Analysis (CCA), Lap...
Fernando De la Torre
PAMI
2012
13 years 6 months ago
Fast Joint Estimation of Silhouettes and Dense 3D Geometry from Multiple Images
—We propose a probabilistic formulation of joint silhouette extraction and 3D reconstruction given a series of calibrated 2D images. Instead of segmenting each image separately i...
Kalin Kolev, Thomas Brox, Daniel Cremers