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TEI
2012
ACM

The HapticTouch toolkit: enabling exploration of haptic interactions

12 years 7 months ago
The HapticTouch toolkit: enabling exploration of haptic interactions
In the real world, touch based interaction relies on haptic feedback (e.g., grasping objects, feeling textures). Unfortunately, such feedback is absent in current tabletop systems. The previously developed Haptic Tabletop Puck (HTP) aims at supporting experimentation with and development of inexpensive tabletop haptic interfaces in a do-it-yourself fashion. The problem is that programming the HTP (and haptics in general) is difficult. To address this problem, we contribute the HAPTICTOUCH toolkit, which enables developers to rapidly prototype haptic tabletop applications. Our toolkit is structured in three layers that enable programmers to: (1) directly control the device, (2) create customized combinable haptic behaviors (e.g., softness, oscillation), and (3) use visuals (e.g., shapes, images, buttons) to quickly make use of these behaviors. In our preliminary exploration we found that programmers could use our toolkit to create haptic tabletop applications in a short amount of time....
David Ledo, Miguel A. Nacenta, Nicolai Marquardt,
Added 25 Apr 2012
Updated 25 Apr 2012
Type Journal
Year 2012
Where TEI
Authors David Ledo, Miguel A. Nacenta, Nicolai Marquardt, Sebastian Boring, Saul Greenberg
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