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INTERNET
2010
132views more  INTERNET 2010»
15 years 1 months ago
Peer-to-Peer 3D Streaming
In multi-user networked virtual environments such as Second Life, 3D streaming techniques have been used to progressively download and render 3D objects and terrain, so that a ful...
Shun-Yun Hu, Jehn-Ruey Jiang, Bing-Yu Chen
WWW
2003
ACM
16 years 4 months ago
Buffer Sharing for Proxy Caching of Streaming Sessions
With the falling price of the memory, an increasing number of multimedia servers and proxies are now equipped with a large memory space. Caching media objects in the memory of a p...
Songqing Chen, Bo Shen, Yong Yan, Xiaodong Zhang
SIGMOD
2006
ACM
131views Database» more  SIGMOD 2006»
16 years 4 months ago
An automatic construction and organization strategy for ensemble learning on data streams
As data streams are gaining prominence in a growing number of emerging application domains, classification on data streams is becoming an active research area. Currently, the typi...
Yi Zhang, Xiaoming Jin
INFOCOM
2009
IEEE
15 years 10 months ago
Minimizing Delay for Multicast-Streaming in Wireless Networks with Network Coding
—Network coding is a method that promises to achieve the min-cut capacity in multicasts. However, pushing towards this gain in throughput comes with two sacrifices. Delay suffer...
Wai-Leong Yeow, Anh Tuan Hoang, Chen-Khong Tham
CODES
2006
IEEE
15 years 10 months ago
Data reuse driven energy-aware MPSoC co-synthesis of memory and communication architecture for streaming applications
The memory subsystem of a complex multiprocessor systemson-chip (MPSoC) is an important contributor to the chip power consumption. The selection of memory architecture, as well as...
Ilya Issenin, Nikil Dutt