In multi-user networked virtual environments such as Second Life, 3D streaming techniques have been used to progressively download and render 3D objects and terrain, so that a ful...
With the falling price of the memory, an increasing number of multimedia servers and proxies are now equipped with a large memory space. Caching media objects in the memory of a p...
As data streams are gaining prominence in a growing number of emerging application domains, classification on data streams is becoming an active research area. Currently, the typi...
—Network coding is a method that promises to achieve the min-cut capacity in multicasts. However, pushing towards this gain in throughput comes with two sacrifices. Delay suffer...
The memory subsystem of a complex multiprocessor systemson-chip (MPSoC) is an important contributor to the chip power consumption. The selection of memory architecture, as well as...