Both teaching and learning multithreaded ing are complex tasks, due to the abstraction of the concepts, the non-determinism of the scheduler, the impossibility of using classical s...
Giovanni Malnati, Caterina Maria Cuva, Claudia Bar...
Acquiring knowledge from the Web to build domain ontologies has become a common practice in the Ontological Engineering field. The vast amount of freely available information allo...
We present a new approach for dealing with distribution change and concept drift when learning from data sequences that may vary with time. We use sliding windows whose size, inst...
Rule induction research implicitly assumes that after producing the rules from a dataset, these rules will be used directly by an expert system or a human user. In real-life appli...
This paper describes Scratch, a visual, block-based programming language designed to facilitate media manipulation for novice programmers. We report on the Scratch programming exp...
John H. Maloney, Kylie A. Peppler, Yasmin B. Kafai...