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» Graphical Design of Reactive Systems
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TOG
2002
162views more  TOG 2002»
14 years 9 months ago
Animation and rendering of complex water surfaces
We present a new method for the animation and rendering of photorealistic water effects. Our method is designed to produce visually plausible three dimensional effects, for exampl...
Douglas Enright, Stephen R. Marschner, Ronald Fedk...
TOOLS
1991
IEEE
15 years 1 months ago
INGRID - an Object-Oriented Interface Builder
After a maturing process where models and architectures for User Interface Systems have been dened and generally accepted, the current expectations of researchers, developers and ...
Luís Carriço, Nuno Guimarães,...
RSP
2003
IEEE
149views Control Systems» more  RSP 2003»
15 years 3 months ago
Rapid Scheduling of Efficient VLSI Architectures for Next-Generation HSDPA
In this paper, an efficient design flow integrating Mentor Graphics Precesion C and HDL designer is derived. In this hybrid prototyping environment, efficient FPGA architectures a...
Yuanbin Guo, Gang Xu, Dennis McCain, Joseph R. Cav...
ACSAC
2008
IEEE
15 years 4 months ago
Systematic Signature Engineering by Re-use of Snort Signatures
Most intrusion detection systems apply the misuse detection approach. Misuse detection compares recorded audit data with predefined patterns denoted as signatures. A signature is ...
Sebastian Schmerl, Hartmut König, Ulrich Fleg...
TSMC
2010
14 years 4 months ago
An Architecture for Adaptive Algorithmic Hybrids
We describe a cognitive architecture for creating more robust intelligent systems by executing hybrids of algorithms based on different computational formalisms. The architecture ...
Nicholas L. Cassimatis, Perrin G. Bignoli, Magdale...