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» Graphical Design of Reactive Systems
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FUNGAMES
2010
15 years 1 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
SIGCSE
2008
ACM
153views Education» more  SIGCSE 2008»
15 years 1 months ago
A cross-domain visual learning engine for interactive generation of instructional materials
We present the design and development of a Visual Learning Engine, a tool that can form the basis for interactive development of visually rich teaching and learning modules across...
K. R. Subramanian, T. Cassen
141
Voted
DCC
2008
IEEE
16 years 2 months ago
Filter Banks for Prediction-Compensated Multiple Description Coding
This paper investigates the design and application of the optimal filter banks for a predictioncompensated multiple description coding (PC-MDC) scheme, where the coefficients in e...
Jing Wang, Jie Liang
104
Voted
DCC
2007
IEEE
16 years 2 months ago
Transmission Over Slowly Fading Channels Using Unreliable Quantized Feedback
We study the problem of maximizing the expected rate over a slowly fading channel with quantized channel state information at the transmitter (CSIT). This problem has been recentl...
Siavash Ekbatani, Farzad Etemadi, Hamid Jafarkhani
VRST
2006
ACM
15 years 9 months ago
The impact of immersive virtual reality displays on the understanding of data visualization
This paper presents evidence that situational awareness in a visualization of data benefits from immersive, virtual reality display technology because such displays appear to supp...
Ahmed Bayyari, Mihail Eduard Tudoreanu