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FUNGAMES
2010
15 years 4 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
SIGCSE
2008
ACM
153views Education» more  SIGCSE 2008»
15 years 3 months ago
A cross-domain visual learning engine for interactive generation of instructional materials
We present the design and development of a Visual Learning Engine, a tool that can form the basis for interactive development of visually rich teaching and learning modules across...
K. R. Subramanian, T. Cassen
DCC
2008
IEEE
16 years 5 months ago
Filter Banks for Prediction-Compensated Multiple Description Coding
This paper investigates the design and application of the optimal filter banks for a predictioncompensated multiple description coding (PC-MDC) scheme, where the coefficients in e...
Jing Wang, Jie Liang
DCC
2007
IEEE
16 years 5 months ago
Transmission Over Slowly Fading Channels Using Unreliable Quantized Feedback
We study the problem of maximizing the expected rate over a slowly fading channel with quantized channel state information at the transmitter (CSIT). This problem has been recentl...
Siavash Ekbatani, Farzad Etemadi, Hamid Jafarkhani
VRST
2006
ACM
15 years 11 months ago
The impact of immersive virtual reality displays on the understanding of data visualization
This paper presents evidence that situational awareness in a visualization of data benefits from immersive, virtual reality display technology because such displays appear to supp...
Ahmed Bayyari, Mihail Eduard Tudoreanu