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» Graphical Design of Reactive Systems
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CHI
2004
ACM
15 years 3 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
AVI
1998
14 years 11 months ago
Constant information density in zoomable interfaces
We introduce a system that helps users construct interactive visualizations with constant information density. This work is an extension of the DataSplash database visualization e...
Allison Woodruff, James A. Landay, Michael Stonebr...
ACMACE
2009
ACM
14 years 7 months ago
Dramaturgies of PLACE: evaluation, embodiment and performance in PLACE-Hampi
This paper examines an extensive user evaluation survey undertaken during an installation of PLACE-Hampi, a custombuilt augmented stereoscopic panoramic interactive cultural herit...
Sarah Kenderdine, Jeffrey Shaw, Anita Kocsis
DAGSTUHL
2001
14 years 11 months ago
Visualization for the Mind's Eye
Software visualization has been almost exclusively tackled from the visual point of view; this means visualization occurs exclusively through the visual channel. This approach has ...
Nelson A. Baloian, Wolfram Luther
IUI
2012
ACM
13 years 5 months ago
PhysicsBook: a sketch-based interface for animating physics diagrams
We present PhysicsBook, a prototype system that enables users to solve physics problems using a sketch-based interface and then animates any diagram used in solving the problem to...
Salman Cheema, Joseph J. LaViola Jr.