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RTAS
2011
IEEE
14 years 21 days ago
Resource Sharing in GPU-Accelerated Windowing Systems
Recent windowing systems allow graphics applications to directly access the graphics processing unit (GPU) for fast rendering. However, application tasks that render frames on the...
Shinpei Kato, Karthik Lakshmanan, Yutaka Ishikawa,...
ACMACE
2006
ACM
15 years 3 months ago
3DCG authoring system using turtle metaphor
A new type of Authoring System for 3DCG animation is developed in which a user can easily manipulate three dimensional objects in three dimensional simulated space on the computer...
Katsuhide Tsushima, Masayuki Ueno, Takeshi Nishiki...
EGPGV
2004
Springer
153views Visualization» more  EGPGV 2004»
15 years 3 months ago
Memory-Savvy Distributed Interactive Ray Tracing
Interactive ray tracing in a cluster environment requires paying close attention to the constraints of a loosely coupled distributed system. To render large scenes interactively, ...
David E. DeMarle, Christiaan P. Gribble, Steven G....
VISUALIZATION
2003
IEEE
15 years 3 months ago
Conveying Shape and Features with Image-Based Relighting
Hand-crafted illustrations are often more effective than photographs for conveying the shape and important features of an object, but they require expertise and time to produce. W...
David Akers, Frank Losasso, Jeff Klingner, Maneesh...
SPRINGSIM
2010
14 years 8 months ago
Advanced IDE for modeling and simulation of discrete event systems
: Creating models and analyzing simulation results can be a difficult and time-consuming task, especially for non-experienced users. Although several DEVS simulators have been deve...
Matías Bonaventura, Gabriel A. Wainer, Rodr...