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CDC
2009
IEEE
126views Control Systems» more  CDC 2009»
15 years 2 months ago
Overcoming limitations of game-theoretic distributed control
—Recently, game theory has been proposed as a tool for cooperative control. Specifically, the interactions of a multiagent distributed system are modeled as a non-cooperative ga...
Jason R. Marden, Adam Wierman
SAGT
2009
Springer
163views Game Theory» more  SAGT 2009»
15 years 4 months ago
Nash Equilibria and the Price of Anarchy for Flows over Time
We study Nash equilibria and the price of anarchy in the context of flows over time. Many results on static routing games have been obtained over the last ten years. In flows ov...
Ronald Koch, Martin Skutella
51
Voted
DIGRA
2003
Springer
15 years 2 months ago
Wargaming and Computer Games: Fun with the Future
This essay explores aspects of the history of wargaming in order to develop fresh perspectives on the analysis of contemporary computer games. Wargaming is considered in relation ...
Patrick Crogan
77
Voted
ATAL
2007
Springer
15 years 3 months ago
Policy recognition for multi-player tactical scenarios
This paper addresses the problem of recognizing policies given logs of battle scenarios from multi-player games. The ability to identify individual and team policies from observat...
Gita Sukthankar, Katia P. Sycara
76
Voted
MM
2010
ACM
186views Multimedia» more  MM 2010»
14 years 10 months ago
Hybrid load balancing for online games
As massively multiplayer online games are becoming very popular, how to support a large number of concurrent users while maintaining the game performance has become an important r...
Rynson W. H. Lau