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DIGRA
2005
Springer
15 years 9 months ago
Interactive Story Writing in the Classroom: Using Computer Games
Interactive story writing is a new medium for creative expression. The story “writer” uses a computer game (such as BioWare’s Neverwinter Nights) to create an interactive st...
Jonathan Schaeffer, Mike Carbonaro, Duane Szafron,...
CGI
2001
IEEE
15 years 7 months ago
Towards Real Time Virtual Human Life Simulations
This paper describes an approach to construct interactive virtual environments, which are suitable for the development of artificial virtual human life simulations. Our main goal ...
Etienne de Sevin, Marcelo Kallmann, Daniel Thalman...
CSL
2004
Springer
15 years 3 months ago
HyperLex: lexical cartography for information retrieval
This article describes an algorithm called HyperLex that is capable of automatically determining word uses in a textbase without recourse to a dictionary. The algorithm makes use ...
Jean Véronis
BMCBI
2010
145views more  BMCBI 2010»
15 years 3 months ago
JCoDA: a tool for detecting evolutionary selection
Background: The incorporation of annotated sequence information from multiple related species in commonly used databases (Ensembl, Flybase, Saccharomyces Genome Database, Wormbase...
Steven N. Steinway, Ruth Dannenfelser, Christopher...
BMCBI
2010
96views more  BMCBI 2010»
15 years 3 months ago
OpenChrom: a cross-platform open source software for the mass spectrometric analysis of chromatographic data
Background: Today, data evaluation has become a bottleneck in chromatographic science. Analytical instruments equipped with automated samplers yield large amounts of measurement d...
Philip Wenig, Juergen Odermatt