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VRST
2004
ACM
15 years 5 months ago
GameOD: an internet based game-on-demand framework
Multiplayer online 3D games are becoming very popular in recent years. However, existing games require the complete game content to be installed prior to game playing. Since the c...
Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis
SI3D
2012
ACM
13 years 7 months ago
Tabletop Ensemble: touch-enabled virtual percussion instruments
We present an interactive virtual percussion instrument system, Tabletop Ensemble, that can be used by a group of collaborative users simultaneously to emulate playing music in re...
Zhimin Ren, Ravish Mehra, Jason Coposky, Ming C. L...
AFRIGRAPH
2004
ACM
15 years 5 months ago
Realistic shading of human skin in real time
The demand for realistic human characters is driven by interactive application developers worldwide. The look of 3D models in real time graphics is efficiently improved by powerfu...
Florian Struck, Christian-A. Bohn, Sebastian Schmi...
AFRIGRAPH
2004
ACM
15 years 5 months ago
Interactive ray tracing of free-form surfaces
Even though the speed of software ray tracing has recently been increased to interactive performance even on standard PCs, these systems usually only supported triangles as geomet...
Carsten Benthin, Ingo Wald, Philipp Slusallek
GRAPHITE
2004
ACM
15 years 5 months ago
Augmenting the science centre and museum experience
Recent advances in computer graphics and interactive techniques have increased the visual quality and flexibility of Augmented Reality (AR) applications. This, in turn has increas...
Eric Woods, Mark Billinghurst, Julian Looser, Grah...