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MIDDLEWARE
2004
Springer
15 years 3 months ago
Designing a context-aware middleware for asynchronous communication in mobile ad hoc environments
In mobile ad hoc networks, synchronous communication mechanisms appear to be not suitable, since these assume that the involved entities are present at the same time during the in...
Mirco Musolesi
SOFTVIS
2005
ACM
15 years 3 months ago
Visualization of mobile object environments
This paper presents a system for visualizing mobile object frameworks. In such frameworks, the objects can migrate to remote hosts, along with their state and behavior, while the ...
Yaniv Frishman, Ayellet Tal
SPAA
2006
ACM
15 years 3 months ago
Network design with weighted players
We consider a model of game-theoretic network design initially studied by Anshelevich et al. [2], where selfish players select paths in a network to minimize their cost, which is...
Ho-Lin Chen, Tim Roughgarden
WSC
1997
14 years 11 months ago
Integrating Distributed Simulation Objects
Creating comprehensive simulation models can be expensive and time consuming. This paper discusses our efforts to develop a general methodology that will allow users to quickly an...
Joseph A. Heim
USENIX
1994
14 years 11 months ago
TreadMarks: Distributed Shared Memory on Standard Workstations and Operating Systems
TreadMarks is a distributed shared memory DSM system for standard Unix systems such as SunOS and Ultrix. This paper presents a performance evaluation of TreadMarks running on Ultr...
Peter J. Keleher, Alan L. Cox, Sandhya Dwarkadas, ...