In mobile ad hoc networks, synchronous communication mechanisms appear to be not suitable, since these assume that the involved entities are present at the same time during the in...
This paper presents a system for visualizing mobile object frameworks. In such frameworks, the objects can migrate to remote hosts, along with their state and behavior, while the ...
We consider a model of game-theoretic network design initially studied by Anshelevich et al. [2], where selfish players select paths in a network to minimize their cost, which is...
Creating comprehensive simulation models can be expensive and time consuming. This paper discusses our efforts to develop a general methodology that will allow users to quickly an...
TreadMarks is a distributed shared memory DSM system for standard Unix systems such as SunOS and Ultrix. This paper presents a performance evaluation of TreadMarks running on Ultr...
Peter J. Keleher, Alan L. Cox, Sandhya Dwarkadas, ...