We present a fast and accurate collision detection algorithm for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, cons...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
In this paper, we present a stochastic algorithm by effective Markov chain Monte Carlo (MCMC) for segmenting and reconstructing 3D scenes. The objective is to segment a range image...
In this paper a hybrid algorithm to solve Irregular Strip Packing problems is presented. The metaheuristic simulated annealing is used to guide the search over the solution space ...
The sequential depth determines the completeness of bounded model checking in design verification. Recently, a SATbased method is proposed to compute the sequential depth of a de...
—We study the problem of actively searching for an object in a 3D environment under the constraint of a maximum search time, using a visually guided humanoid robot with twentysix...
Alexander Andreopoulos, Stephan Hasler, Heiko Wers...