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SI3D
2010
ACM
15 years 5 months ago
Real-time multi-agent path planning on arbitrary surfaces
Path planning is an active topic in the literature, and efficient navigation over non-planar surfaces is an open research question. In this work we present a novel technique for ...
Rafael P. Torchelsen, Luiz F. Scheidegger, Guilher...
IAT
2008
IEEE
14 years 12 months ago
Planning with iFALCON: Towards A Neural-Network-Based BDI Agent Architecture
This paper presents iFALCON, a model of BDI (beliefdesire-intention) agents that is fully realized as a selforganizing neural network architecture. Based on multichannel network m...
Budhitama Subagdja, Ah-Hwee Tan
AAAI
1996
15 years 1 months ago
Total-Order Multi-Agent Task-Network Planning for Contract Bridge
This paper describes the results of applying a modified version of hierarchical task-network (HTN) planning to the problem of declarer play in contract bridge. We represent inform...
Stephen J. J. Smith, Dana S. Nau, Thomas A. Throop
ATAL
2009
Springer
15 years 6 months ago
First principles planning in BDI systems
BDI (Belief, Desire, Intention) agent systems are very powerful, but they lack the ability to incorporate planning. There has been some previous work to incorporate planning withi...
Lavindra de Silva, Sebastian Sardiña, Lin P...
ICML
1997
IEEE
16 years 15 days ago
Hierarchical Explanation-Based Reinforcement Learning
Explanation-Based Reinforcement Learning (EBRL) was introduced by Dietterich and Flann as a way of combining the ability of Reinforcement Learning (RL) to learn optimal plans with...
Prasad Tadepalli, Thomas G. Dietterich