Sciweavers

111 search results - page 20 / 23
» Hand Motion Prediction for Distributed Virtual Environments
Sort
View
IPPS
2007
IEEE
15 years 3 months ago
Towards A Better Understanding of Workload Dynamics on Data-Intensive Clusters and Grids
This paper presents a comprehensive statistical analysis of workloads collected on data-intensive clusters and Grids. The analysis is conducted at different levels, including Virt...
Hui Li, Lex Wolters
91
Voted
ITS
2000
Springer
140views Multimedia» more  ITS 2000»
15 years 1 months ago
Multi-agent Negotiation to Support an Economy for Online Help and Tutoring
We are designing a computational architecture for a "learning economy" based on personal software agents who represent users in a virtual society and assist them in find...
Chhaya Mudgal, Julita Vassileva
65
Voted
VRML
2006
ACM
15 years 3 months ago
A case for 3D streaming on peer-to-peer networks
One of the most serious issues holding back the widespread of 3D contents on Internet has been their inaccessibility due to large data volume. Many compression and progressive tra...
Shun-Yun Hu
ACMACE
2005
ACM
15 years 3 months ago
A pressure sensing floor for interactive media applications
This paper explores the design of a reconfigurable large-area high-resolution pressure sensing floor to help study human dance movement. By measuring the pressure of a user intera...
Prashant Srinivasan, David Birchfield, Gang Qian, ...
CGF
2004
98views more  CGF 2004»
14 years 9 months ago
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...