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» Hand Motion Prediction for Distributed Virtual Environments
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NPC
2004
Springer
15 years 2 months ago
LEAPS: A Location Estimation and Action Prediction System in a Wireless LAN Environment
Abstract. Location estimation and user behavior recognition are research issues that go hand in hand. In the past, these two issues have been investigated separately. In this paper...
Qiang Yang, Yiqiang Chen, Jie Yin, Xiaoyong Chai
CW
2006
IEEE
15 years 3 months ago
An Interactive Mixed Reality Framework for Virtual Humans
In this paper, we present a simple and robust Mixed Reality (MR) framework that allows for real-time interaction with Virtual Humans in real and virtual environments under consist...
Arjan Egges, George Papagiannakis, Nadia Magnenat-...
86
Voted
HAPTICS
2006
IEEE
15 years 3 months ago
Control and Performance of the Rotational-to-Linear Cobotic Transmission
We examine the motion control bandwidth and stable impedance range of the Cobotic Hand Controller, a novel, six-degree-offreedom, admittance controlled haptic display. A highly ge...
Eric L. Faulring, J. Edward Colgate, Michael A. Pe...
83
Voted
SC
1992
ACM
15 years 1 months ago
The Distributed Virtual Windtunnel
An implementation of a distributed virtual environment for the shared interactive visualization of large unsteady three-dimensional flowfields is described. Computation of the vis...
Steve Bryson, Michael J. Gerald-Yamasaki
ICAT
2003
IEEE
15 years 2 months ago
Head Motion Prediction in Augmented Reality Systems Using Monte Carlo Particle Filters
A basic problem with Augmented Reality systems using Head-Mounted Displays (HMDs) is the perceived latency or lag. This delay corresponds to the elapsed time between the moment wh...
Fakhreddine Ababsa, Jean-Yves Didier, Malik Mallem...