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ICMCS
2005
IEEE
82views Multimedia» more  ICMCS 2005»
15 years 4 months ago
Fairness among game players in networked haptic environments influence of network latency
By experiment, this paper examines the influence of network latency on the fairness among players in a networked real-time game where we use haptic interface devices. In the expe...
Yutaka Ishibashi, Hiroyuki Kaneoka
HAID
2009
Springer
15 years 3 months ago
Evaluating Factors that Influence Path Tracing with Passive Haptic Guidance
A very common task in medical applications and motor-skill training is to trace a path. However, when designing a haptically guided interface, designers need to consider the choice...
Kurosh Zarei-nia, Xing-Dong Yang, Pourang Irani, N...
95
Voted
HAPTICS
2003
IEEE
15 years 4 months ago
Real-Time Rigid Body Simulation Based on Volumetric Penalty Method
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Shoichi Hasegawa, Nobuaki Fujii, Yasuharu Koike, M...
73
Voted
SAC
2010
ACM
15 years 4 months ago
Haptic manipulation of rational parametric planar cubics using shape constraints
In this paper, we show how to deform a planar rational cubic based on a local interpolation constraint while retaining the qualitative shape of the curve. An impedance-type, paral...
Christoph Fünfzig, Philippe Thomin, Gudrun Al...
HHCI
2000
15 years 2 months ago
Hand-Shaped Force Interface for Human-Cooperative Mobile Robot
Aiming at realization of direct and intuitive cooperation between human and robot, we propose an interface system for a two-wheeled, autonomous mobile robot that can take physical...
Riku Hikiji, Shuji Hashimoto