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FUNGAMES
2010
14 years 8 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
DAC
2011
ACM
13 years 9 months ago
Fast non-monte-carlo transient noise analysis for high-precision analog/RF circuits by stochastic orthogonal polynomials
Stochastic device noise has become a significant challenge for high-precision analog/RF circuits, and it is particularly difficult to correctly include both white noise and flic...
Fang Gong, Hao Yu, Lei He
INFOCOM
2012
IEEE
13 years 8 days ago
Block permutations in Boolean Space to minimize TCAM for packet classification
Packet classification is one of the major challenges in designing high-speed routers and firewalls as it involves sophisticated multi-dimensional searching. Ternary Content Address...
Rihua Wei, Yang Xu, H. Jonathan Chao
ASPDAC
2004
ACM
109views Hardware» more  ASPDAC 2004»
15 years 3 months ago
Resource-constrained low-power bus encoding with crosstalk delay elimination
— In deep-submicron (DSM) technology, minimizing power consumption of a bus is one of the most important design objectives in embedded system-on-chip (SoC) design. In this paper,...
Meeyoung Cha, Chun-Gi Lyuh, Taewhan Kim
MUE
2007
IEEE
106views Multimedia» more  MUE 2007»
15 years 4 months ago
PKTown: A Peer-to-Peer Middleware to Support Multiplayer Online Games
Peer-to-Peer (P2P) system can support service for lots of end users with little hardware investment, which suits for the efforts to lower down the service cost for Multiplayer Onl...
Hai Jin, Hong Yao, Xiaofei Liao, Sirui Yang, Wei L...