We propose audio networking: using ubiquitously available sound hardware (i.e. speakers, sound-cards and microphones) for lowbandwidth, wireless networking. A variety of location- ...
We present a new model of interactive audio for entertainment and communication. A new device called the DJammer and its associated technologies are described. The DJammer introdu...
Many real-time applications are designed to work in different operating modes each characterized by different functionality and resource demands. With each mode change, resource d...
Nikolay Stoimenov, Lothar Thiele, Luca Santinelli,...
We describe a Multi-Agent System (MAS) for controlling teams of uninhabited air vehicles (UAVs) in the context of a larger system that has been used to evaluate potential concepts...
In Simultaneous Multithreaded (SMT) architectures most hardware resources are shared between threads. This provides a good cost/performance trade-off which renders these architec...
Francisco J. Cazorla, Peter M. W. Knijnenburg, Riz...