Traditional sensor network deployments consisted of fixed infrastructures and were relatively small in size. More and more, we see the deployment of ad-hoc sensor networks with h...
Martin F. O'Connor, Vincent Andrieu, Mark Roantree
Massively Multiuser Online Game, i.e. MMOG, is an active research especially to integrate players to perform routing task with the intention of keeping the game deployment cost to...
Emerging heterogeneous multiprocessors will have custom memory and bus architectures that must balance resource sharing and system partitioning to meet cost constraints. We propos...
In this paper, we review two existing static load balancing schemes based on M/M/1 queues. We then use these schemes to propose two dynamic load balancing schemes for multi-user (...
— In distributed heterogeneous Grid environments the protocols used to exchange bits are crucial. As researchers work hard to discover the best new protocol for the Grid, applica...
William E. Allcock, John Bresnahan, Rajkumar Ketti...