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» Hierarchical Common-Sense Interaction Learning
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94
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HRI
2006
ACM
15 years 4 months ago
Teaching robots by moulding behavior and scaffolding the environment
Programming robots to carry out useful tasks is both a complex and non-trivial exercise. A simple and intuitive method to allow humans to train and shape robot behaviour is clearl...
Joe Saunders, Chrystopher L. Nehaniv, Kerstin Daut...
81
Voted
BIBE
2006
IEEE
160views Bioinformatics» more  BIBE 2006»
15 years 4 months ago
Methods for Random Modularization of Biological Networks
— Biological networks are formalized summaries of our knowledge about interactions among biological system components, like genes, proteins, or metabolites. From their global top...
Zachary M. Saul, Vladimir Filkov
93
Voted
KDD
1997
ACM
221views Data Mining» more  KDD 1997»
15 years 2 months ago
MineSet: An Integrated System for Data Mining
MineSetTM , Silicon Graphics’ interactive system for data mining, integrates three powerful technologies: database access, analytical data mining, and data visualization. It sup...
Clifford Brunk, James Kelly, Ron Kohavi
107
Voted
FLAIRS
2008
15 years 17 days ago
Longboard: A Sketch Based Intelligent Storyboarding Tool for Creating Machinima
Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...
92
Voted
CGF
2007
135views more  CGF 2007»
14 years 10 months ago
Prediction of Individual Non-Linear Aging Trajectories of Faces
Represented in a Morphable Model, 3D faces follow curved trajectories in face space as they age. We present a novel algorithm that computes the individual aging trajectories for g...
Kristina Scherbaum, Martin Sunkel, Hans-Peter Seid...