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» Hierarchical interfaces for hardware software systems
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85
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WSCG
2000
93views more  WSCG 2000»
14 years 11 months ago
The Design and Application of High-Resolution 3D Stereoscopic Graphics Display on PC
This paper describes methods and procedures for real-time rendering of high-resolution 3D stereoscopic graphics using an improved 3D OpenGL accelerator on PC platform. The hardwar...
Duoduo Liao
103
Voted
CODES
2009
IEEE
15 years 5 months ago
An on-chip interconnect and protocol stack for multiple communication paradigms and programming models
A growing number of applications, with diverse requirements, are integrated on the same System on Chip (SoC) in the form of hardware and software Intellectual Property (IP). The d...
Andreas Hansson, Kees Goossens
81
Voted
ASPLOS
2012
ACM
13 years 6 months ago
A case for unlimited watchpoints
Numerous tools have been proposed to help developers fix software errors and inefficiencies. Widely-used techniques such as memory checking suffer from overheads that limit thei...
Joseph L. Greathouse, Hongyi Xin, Yixin Luo, Todd ...
92
Voted
MSS
1999
IEEE
166views Hardware» more  MSS 1999»
15 years 2 months ago
A 64-bit, Shared Disk File System for Linux
In computer systems today, speed and responsiveness is often determined by network and storage subsystem performance. Faster, more scalable networking interfaces like Fibre Channe...
Kenneth W. Preslan, Andrew P. Barry, Jonathan Bras...
77
Voted
CASES
2003
ACM
15 years 3 months ago
A low-power accelerator for the SPHINX 3 speech recognition system
Accurate real-time speech recognition is not currently possible in the mobile embedded space where the need for natural voice interfaces is clearly important. The continuous natur...
Binu K. Mathew, Al Davis, Zhen Fang