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» Hierarchical interfaces for hardware software systems
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HICSS
1996
IEEE
165views Biometrics» more  HICSS 1996»
15 years 2 months ago
Advanced Distributed Simulation through the Aggregate Level Simulation Protocol
The venerable problem solving technique of simulation finds itself inthe midstof a revolution. Where once it was regarded as a "technique of last resort" for systems ana...
Richard M. Weatherly, Annette L. Wilson, Bradford ...
SIGCOMM
2010
ACM
14 years 10 months ago
QuagFlow: partnering Quagga with OpenFlow
Computing history has shown that open, multi-layer hardware and software stacks encourage innovation and bring costs down. Only recently this trend is meeting the networking world...
Marcelo Ribeiro Nascimento, Christian Esteve Rothe...
HCI
2009
14 years 7 months ago
UbiSOA Dashboard: Integrating the Physical and Digital Domains through Mashups
Abstract. The current Web 2.0 stage of the Internet provided the basis for web-based communities and services aimed at collaboration and information sharing. Furthermore, Internet ...
Edgardo Avilés-López, J. Antonio Gar...
UIST
2010
ACM
14 years 8 months ago
Multitoe: high-precision interaction with back-projected floors based on high-resolution multi-touch input
Tabletop applications cannot display more than a few dozen on-screen objects. The reason is their limited size: tables cannot become larger than arm's length without giving u...
Thomas Augsten, Konstantin Kaefer, René Meu...
COMPUTER
1998
131views more  COMPUTER 1998»
14 years 9 months ago
Windows NT Clustering Service
ER ABSTRACTIONS ter service uses several abstractions— including resource, resource dependencies, and resource groups—to simplify both the cluster service itself and user-visib...
Rod Gamache, Rob Short, Mike Massa