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SI3D
2010
ACM
15 years 11 months ago
Epipolar sampling for shadows and crepuscular rays in participating media with single scattering
Scattering in participating media, such as fog or haze, generates volumetric lighting effects known as crepuscular or god rays. Rendering such effects greatly enhances the realism...
Thomas Engelhardt, Carsten Dachsbacher
3DIM
2003
IEEE
15 years 11 months ago
Deformable Model with Adaptive Mesh and Automated Topology Changes
Due to their general and robust formulation deformable models offer a very appealing approach to 3D image segmentation. However there is a trade-off between model genericity, mode...
Jacques-Olivier Lachaud, Benjamin Taton
SAMOS
2009
Springer
15 years 10 months ago
CABAC Accelerator Architectures for Video Compression in Future Multimedia: A Survey
The demands for high quality, real-time performance and multi-format video support in consumer multimedia products are ever increasing. In particular, the future multimedia systems...
Yahya Jan, Lech Józwiak
COMPGEOM
1993
ACM
15 years 10 months ago
Approximating Center Points with Iterated Radon Points
We give a practical and provably good Monte Carlo algorithm for approximating center points. Let P be a set of n points in IRd . A point c ∈ IRd is a β-center point of P if eve...
Kenneth L. Clarkson, David Eppstein, Gary L. Mille...
CEC
2007
IEEE
15 years 10 months ago
Efficient relevance estimation and value calibration of evolutionary algorithm parameters
Calibrating the parameters of an evolutionary algorithm (EA) is a laborious task. The highly stochastic nature of an EA typically leads to a high variance of the measurements. The ...
Volker Nannen, A. E. Eiben