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CIG
2006
IEEE
15 years 7 months ago
Using Wearable Sensors for Real-Time Recognition Tasks in Games of Martial Arts - An Initial Experiment
Abstract-- Beside their stunning graphics, modern entertainment systems feature ever-higher levels of immersive userinteraction. Today, this is mostly achieved by virtual (VR) and ...
Ernst A. Heinz, Kai S. Kunze, Matthias Gruber, Dav...
158
Voted
ADAEUROPE
2008
Springer
15 years 9 months ago
An Ada 2005 Technology for Distributed and Real-Time Component-Based Applications
: The concept of interface in Ada 2005 significantly facilitates its usage as the basis for a software components technology. This technology, taking benefit of the resources that ...
Patricia López Martínez, José...
AIPS
2007
15 years 5 months ago
Online Planning for Resource Production in Real-Time Strategy Games
Planning in domains with temporal and numerical properties is an important research problem. One application of this is the resource production problem in real-time strategy (RTS)...
Hei Chan, Alan Fern, Soumya Ray, Nick Wilson, Chri...
139
Voted
PVLDB
2010
168views more  PVLDB 2010»
15 years 1 months ago
Active Complex Event Processing: Applications in Real-Time Health Care
Our analysis of many real-world event based applications has revealed that existing Complex Event Processing technology (CEP), while effective for efficient pattern matching on e...
Di Wang, Elke A. Rundensteiner, Richard Ellison, H...
ADAEUROPE
2010
Springer
15 years 1 months ago
Scheduling Configuration of Real-Time Component-Based Applications
Abstract: This paper proposes a strategy to manage the schedulability of realtime component-based applications that is fully compatible with the concept of component viewed as a re...
Patricia López Martínez, Laura Barro...