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» High-Level Programs and Program Conditions
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107
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AIIDE
2008
15 years 4 months ago
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Suhas Virmani, Yatin Kanetkar, Manish Mehta, Santi...
108
Voted
ANOR
2007
73views more  ANOR 2007»
15 years 1 months ago
A sample-path approach to optimal position liquidation
We consider the problem of optimal position liquidation with the aim of maximizing the expected cash flow stream from the transaction in the presence of temporary or permanent ma...
Pavlo A. Krokhmal, Stan Uryasev
106
Voted
SIAMJO
2010
108views more  SIAMJO 2010»
15 years 3 days ago
Exposed Faces of Semidefinitely Representable Sets
A linear matrix inequality (LMI) is a condition stating that a symmetric matrix whose entries are affine linear combinations of variables is positive semidefinite. Motivated by th...
Tim Netzer, Daniel Plaumann, Markus Schweighofer
ICS
2007
Tsinghua U.
15 years 7 months ago
Sensitivity analysis for automatic parallelization on multi-cores
Sensitivity Analysis (SA) is a novel compiler technique that complements, and integrates with, static automatic parallelization analysis for the cases when relevant program behavi...
Silvius Rus, Maikel Pennings, Lawrence Rauchwerger
DAC
2006
ACM
16 years 2 months ago
Optimal cell flipping in placement and floorplanning
In a placed circuit, there are a lot of movable cells that can be flipped to further reduce the total wirelength, without affecting the original placement solution. We aim at solv...
Chiu-Wing Sham, Evangeline F. Y. Young, Chris C. N...