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» Highly interactive distributed visualization
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VR
1999
IEEE
119views Virtual Reality» more  VR 1999»
15 years 6 months ago
Virtual Flythrough over a Voxel-Based Terrain
A voxel-based terrain visualization system is presented with real-time performance on general-purpose graphics multiprocessor workstations. Ray casting of antialiased 3D volume te...
Ming Wan, Huamin Qu, Arie E. Kaufman
RT
2000
Springer
15 years 5 months ago
Soft Shadow Maps for Linear Lights
Soft shadows and penumbra regions generated by extended light sources such as linear and area lights are visual effects that significantly contribute to the realism of a scene. In ...
Wolfgang Heidrich, Stefan Brabec, Hans-Peter Seide...
WSC
1997
15 years 3 months ago
Integrating Distributed Simulation Objects
Creating comprehensive simulation models can be expensive and time consuming. This paper discusses our efforts to develop a general methodology that will allow users to quickly an...
Joseph A. Heim
CORR
2010
Springer
130views Education» more  CORR 2010»
15 years 7 days ago
Distribution of Cognitive Load in Web Search
The search task and the system both affect the demand on cognitive resources during information search. In some situations, the demands may become too high for a person. This arti...
Jacek Gwizdka
BMCBI
2005
134views more  BMCBI 2005»
15 years 1 months ago
Windows .NET Network Distributed Basic Local Alignment Search Toolkit (W.ND-BLAST)
Background: BLAST is one of the most common and useful tools for Genetic Research. This paper describes a software application we have termed Windows .NET Distributed Basic Local ...
Scot E. Dowd, Joaquin Zaragoza, Javier R. Rodrigue...