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CONCURRENCY
2008
84views more  CONCURRENCY 2008»
15 years 1 months ago
Exploring the feasibility of proactive reputations
Reputation mechanisms help peers in a peer-to-peer (P2P) system avoid unreliable or malicious peers. In application-level networks, however, short peer life-times mean reputations...
Gayatri Swamynathan, Ben Y. Zhao, Kevin C. Almerot...
CORR
2010
Springer
160views Education» more  CORR 2010»
15 years 1 months ago
Developing courses with HoloRena, a framework for scenario- and game based e-learning environments
However utilizing rich, interactive solutions can make learning more effective and attractive, scenarioand game-based educational resources on the web are not widely used. Creatin...
Laszlo Juracz
IJON
2006
93views more  IJON 2006»
15 years 1 months ago
Eye movement predictions on natural videos
We analyze the predictability of eye movements of observers viewing dynamic scenes. We first assess the effectiveness of model-based prediction. The model is divided into inter-sa...
Martin Böhme, Michael Dorr, Christopher Kraus...
CSCW
2002
ACM
15 years 1 months ago
Improving interpretation of remote gestures with telepointer traces
Gestural communication is an important part of shared work, both in face-to-face settings and distributed environments. However, gestures in groupware are often difficult to see a...
Carl Gutwin, Reagan Penner
ORGSCI
2010
78views more  ORGSCI 2010»
15 years 4 days ago
Heterogeneity, Brokerage, and Innovative Performance: Endogenous Formation of Collaborative Inventor Networks
In this study I examine how past performance influences the relative positions of actors in a network and how the actor-level heterogeneity in quality mediates the often-demonstra...
Jeongsik "Jay" Lee