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FDG
2009
ACM
16 years 5 days ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
ADAEUROPE
2000
Springer
15 years 12 months ago
On Persistent and Reliable Streaming in Ada
Saving internal program data for further use is one of the most useful ideas in programming. Developing general features to provide such data saving/ restoring is a very active res...
Jörg Kienzle, Alexander B. Romanovsky
230
Voted
ADL
1998
Springer
189views Digital Library» more  ADL 1998»
15 years 11 months ago
Semantic Relations in a Medical Digital Library
ct In this paper, we describe the VesaliusTM Project, a multi-modal collection of anatomical resourcesunder development at Columbia University. 1 Our focus is on the need for navig...
Nina Wacholder, Celina Imielinska, Judith Klavans,...
194
Voted
LCR
1998
Springer
119views System Software» more  LCR 1998»
15 years 11 months ago
QoS Aspect Languages and Their Runtime Integration
Abstract. Distributedobject middleware, suchas CORBA, hides systemand network-speci c characteristics of objects behind functional interface speci cations. This simpli es developme...
Joseph P. Loyall, David E. Bakken, Richard E. Scha...
260
Voted
ANZIIS
1996
IEEE
15 years 11 months ago
An object oriented intelligent tourist advisor system
This paper describes the design and developmentof an expert system for tourist information center. The expert system was built to recommend a suitable travel schedule that satisfi...
C. H. K. Tsang, M. H. C. Woo, C. Bloor
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