The User-centered design (UCD) Gymkhana is a tool for human-computer interaction practitioners to demonstrate through a game the key user-centered design methods and how they inte...
In this paper we examine a ubiquitous yet overlooked aspect of home-life, pottering. The Oxford English Dictionary defines pottering as "To occupy oneself in an ineffectual o...
Learning from end-users is essential to participatory design. In order to learn from end-users we need to find end-users to collaborate with. However, finding end-users can be the...
Rachel K. E. Bellamy, Tracee Vetting Wolf, Rhonda ...
There is currently much interest in notions of experience-centered design in Human-Computer Interaction (HCI). A great deal of the research and practice in this area is at the bou...
Mark Blythe, Peter C. Wright, John C. McCarthy, Ol...
This paper presents an on-going investigation on interruptions in the office caused by face-to-face interactions between knowledge workers. The study aims to identify opportunitie...