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VAST
2004
ACM
15 years 10 months ago
Adaptive Crowd Behaviour to Aid Real-Time Rendering of a Cultural Heritage Environment
In current city visualisations crowds are being included to increase realism in the scene. With the self-steering nature of crowds it is traditionally difficult to control the nu...
G. Ryder, P. A. Flack, A. M. Day
AISC
2004
Springer
15 years 10 months ago
Singularities in Qualitative Reasoning
Qualitative Reasoning is characterised by making knowledge explicit in order to arrive at efficient reasoning techniques. It contrasts with often intractable quantitative models. W...
Björn Gottfried
ATAL
2004
Springer
15 years 10 months ago
Desires, Norms and Constraints
This paper deals with modeling mental states of a rational agent, in particular states based on agent’s desires. It shows that the world the agent belongs to forces it to restri...
Laurence Cholvy, Christophe Garion
ATAL
2004
Springer
15 years 10 months ago
Using the Experimental Method to Produce Reliable Self-Organised Systems
The ‘engineering’ and ‘adaptive’ approaches to system production are distinguished. It is argued that producing reliable self-organised software systems (SOSS) will necessa...
Bruce Edmonds
ATAL
2004
Springer
15 years 10 months ago
Preferences in Game Logics
We introduce a Game Logic with Preferences (GLP), which makes it possible to reason about how information or assumptions about the preferences of other players can be used by agen...
Sieuwert van Otterloo, Wiebe van der Hoek, Michael...