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» How designers design and program interactive behaviors
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ENTCS
2006
160views more  ENTCS 2006»
14 years 9 months ago
Checking and Correcting Behaviors of Java Programs at Runtime with Java-MOP
Monitoring-oriented programming (MOP) is a software development and analysis technique in which monitoring plays a fundamental role. MOP users can add their favorite or domain-spe...
Feng Chen, Marcelo d'Amorim, Grigore Rosu
DAGSTUHL
2003
14 years 11 months ago
Self-Stabilization and Behavioral Diversity of Embodied Adaptive Locomotion
Locomotion is of fundamental importance in understanding adaptive behavior. In this paper we present two case studies of robot locomotion that demonstrate how higher level of behav...
Fumiya Iida, Rolf Pfeifer
CHI
2006
ACM
15 years 10 months ago
Multi-channel consumer behavior: online and offline travel preparations
Elaborating on the first stage in the User-Centered Design (UCD) process, understanding the user, this study questions whether it is sufficient to look at the use of interactive s...
Geke van Dijk, Shailey Minocha, Angus Laing
ANSS
2002
IEEE
15 years 2 months ago
Behavioral Model Composition in Simulation-Based Design
We present a simulation and design framework for simultaneously designing and modeling electromechanical systems. By instantiating component objects and connecting them to each ot...
Rajarishi Sinha, Christiaan J. J. Paredis, Pradeep...
CHI
2007
ACM
15 years 10 months ago
How informances can be used in design ethnography
In this paper we discuss how we've adapted the technique of informance design for use in design ethnography. We detail our design ethnography workflow method and describe our...
Ron Wakkary, Madison Poon, Leah Maestri, Travis Ki...