Sciweavers

19922 search results - page 3930 / 3985
» Human Computer Interaction
Sort
View
SIGECOM
2006
ACM
139views ECommerce» more  SIGECOM 2006»
15 years 8 months ago
Playing games in many possible worlds
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
CGO
2005
IEEE
15 years 8 months ago
Optimizing Sorting with Genetic Algorithms
The growing complexity of modern processors has made the generation of highly efficient code increasingly difficult. Manual code generation is very time consuming, but it is oft...
Xiaoming Li, María Jesús Garzar&aacu...
CSB
2005
IEEE
189views Bioinformatics» more  CSB 2005»
15 years 8 months ago
Learning Yeast Gene Functions from Heterogeneous Sources of Data Using Hybrid Weighted Bayesian Networks
We developed a machine learning system for determining gene functions from heterogeneous sources of data sets using a Weighted Naive Bayesian Network (WNB). The knowledge of gene ...
Xutao Deng, Huimin Geng, Hesham H. Ali
RTSS
2005
IEEE
15 years 8 months ago
ParaScale: Exploiting Parametric Timing Analysis for Real-Time Schedulers and Dynamic Voltage Scaling
Static timing analysis safely bounds worst-case execution times to determine if tasks can meet their deadlines in hard real-time systems. However, conventional timing analysis req...
Sibin Mohan, Frank Mueller, William Hawkins, Micha...
SMI
2005
IEEE
111views Image Analysis» more  SMI 2005»
15 years 8 months ago
Rational Spherical Splines for Genus Zero Shape Modeling
Traditional approaches for modeling a closed manifold surface with either regular tensor-product or triangular splines (defined over an open planar domain) require decomposing th...
Ying He 0001, Xianfeng Gu, Hong Qin
« Prev « First page 3930 / 3985 Last » Next »