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ACMACE
2007
ACM
15 years 8 months ago
Methods for evaluating games: how to measure usability and user experience in games?
This workshop addresses current needs in the games developers' community and games industry to evaluate the overall user experience of games. New forms of interaction techniq...
Regina Bernhaupt, Manfred Eckschlager, Manfred Tsc...
150
Voted
ACMACE
2007
ACM
15 years 8 months ago
Gaze-based infotainment agents
We propose an infotainment presentation system that relies on eye gaze as an intuitive and unobtrusive input modality. The system analyzes eye movements in real-time to infer user...
Helmut Prendinger, Tobias Eichner, Elisabeth Andr&...
ACMIDC
2010
15 years 7 months ago
Interactive storytelling for children
Since the nineties, storytelling has received increasing attention in the HCI, IDC, and AI communities, exploring the potential of interactivity and multimedia as a means to promo...
Franca Garzotto, Paolo Paolini, Amalia Sabiescu
143
Voted
ACMIDC
2010
15 years 7 months ago
TeddIR: tangible information retrieval for children
Despite several efforts to make search engines more childfriendly, children still have trouble using systems that require keyboard input. We present TeddIR: a system using a tangi...
Michel Jansen, Wim Bos, Paul E. van der Vet, Theo ...
149
Voted
ACMACE
2006
ACM
15 years 7 months ago
Use of eye movements for video game control
We present a study that explores the use of a commercially available eye tracker as a control device for video games. We examine its use across multiple g...
J. David Smith, T. C. Nicholas Graham