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DPPI
2003
ACM
15 years 8 months ago
Defining co-experience
In the context of design for experience this paper presents a review of existing models of user experience. In response to a prevalent view of experience as something individual, ...
Katja Battarbee
CHI
2010
ACM
15 years 8 months ago
Buddy bearings: a person-to-person navigation system
This paper proposes a mobile application to facilitate the meeting of people in unmarked spaces. We report on the concept, aspects of the work-in-progress implementation and futur...
George T. Hayes, Dhawal Mujumdar, Thomas Schluchte...
ACMACE
2007
ACM
15 years 7 months ago
Capture the flag: simulating a location-based mobile game using the wizard-of-oz method
We present a wizard of Oz framework for the simulation of locationbased mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study...
Regina Bernhaupt, Stefan Jenisch, York Keyser, Man...
ACMIDC
2010
15 years 7 months ago
Design of an instrument for the evaluation of communication technologies with children
In designing communication technology for children, it is important to understand the affective benefits and costs introduced by a particular medium. We present an Affective Benef...
Svetlana Yarosh, Panos Markopoulos
SOUPS
2010
ACM
15 years 6 months ago
Parenting from the pocket: value tensions and technical directions for secure and private parent-teen mobile safety
An increasing number of high-tech devices, such as driver monitoring systems and Internet usage monitoring tools, are advertised as useful or even necessary for good parenting of ...
Alexei Czeskis, Ivayla Dermendjieva, Hussein Yapit...