In the context of design for experience this paper presents a review of existing models of user experience. In response to a prevalent view of experience as something individual, ...
This paper proposes a mobile application to facilitate the meeting of people in unmarked spaces. We report on the concept, aspects of the work-in-progress implementation and futur...
George T. Hayes, Dhawal Mujumdar, Thomas Schluchte...
We present a wizard of Oz framework for the simulation of locationbased mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study...
Regina Bernhaupt, Stefan Jenisch, York Keyser, Man...
In designing communication technology for children, it is important to understand the affective benefits and costs introduced by a particular medium. We present an Affective Benef...
An increasing number of high-tech devices, such as driver monitoring systems and Internet usage monitoring tools, are advertised as useful or even necessary for good parenting of ...