In our poster presentation at ISMAR’04 [11], we proposed the idea of an AR training solution including capture and 3D replays of subtle movements. The crucial part missing for r...
We present two user interfaces for the interactive control of dynamically-simulated characters. The first interface uses an ‘action palette’ and targets sports prototyping ap...
We present a novel approach to inferring 3D volumetric shape of both moving objects and static background from video sequences shot by a moving camera, with the assumption that th...
We present a comprehensive treatment of 3D object tracking by posing it as a nonlinear state estimation problem. The measurements are derived using the outputs of shape-encoded fi...
In this paper we address the problem of aligning 3-D data with articulated shapes. This problem resides at the core of many motion tracking methods with applications in human motio...
Guillaume Dewaele, Frederic Devernay, Radu Horaud,...