Sciweavers

11589 search results - page 147 / 2318
» Human computation
Sort
View
ACMACE
2006
ACM
15 years 9 months ago
Shootball: the tangible ball sport in ubiquitous computing
Yoshiro Sugano, Jumpei Ohtsuji, Toshiya Usui, Yuya...
CHI
2009
ACM
16 years 4 months ago
Pulp-based computing: a framework for building computers out of paper
In this paper, we describe a series of techniques for building sensors, actuators and circuit boards that behave, look, and feel like paper. By embedding electro-active inks, condu...
Marcelo Coelho, Lyndl Hall, Joanna Berzowska, Patt...
ISWC
1998
IEEE
15 years 8 months ago
A Novel Method for Joint Motion Sensing on a Wearable Computer
Some wearable computing applications require sensing devices that detect the deflection of joints during human motion. Presented here is a novel non-invasive technique for measuri...
Aaron Toney
MM
2006
ACM
115views Multimedia» more  MM 2006»
15 years 9 months ago
Human-centered computing: a multimedia perspective
Human-Centered Computing (HCC) is a set of methodologies that apply to any field that uses computers, in any form, in applications in which humans directly interact with devices o...
Alejandro Jaimes, Nicu Sebe, Daniel Gatica-Perez