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» Human computing for interactive digital media
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CHI
2006
ACM
15 years 10 months ago
Entertainment media at home: looking at the social aspects
In this paper, we consider how the relationship between content providers and content consumers is modified by configuration (especially in the case of end-user programming) and b...
Louise Barkhuus, Jennifer Ann Rode, Genevieve Bell
CHI
2003
ACM
15 years 10 months ago
Two worlds apart: bridging the gap between physical and virtual media for distributed design collaboration
A tension exists between designers' comfort with physical artifacts and the need for effective remote collaboration: physical objects live in one place. Previous research and...
Katherine Everitt, Scott R. Klemmer, Robert Lee, J...
ACHI
2008
IEEE
15 years 4 months ago
Compact Anatomically Guided Ultrasound for Casualty Care
—We present a 3D anatomically guided diagnostic system to detect internal bleeding of patients in the field. Our solution employs high fidelity digital human models to help medic...
Barnabas Takacs, Kirby G. Vosburgh
CHI
2008
ACM
15 years 10 months ago
Media spaces: past visions, current realities, future promise
Established researchers and practitioners active in the development and deployment of media spaces review what seemed to be promised twenty years ago, what has actually been achie...
Ronald Baecker, Steve R. Harrison, William Buxton,...
OZCHI
2006
ACM
15 years 3 months ago
Learning from interactive museum installations about interaction design for public settings
This paper reports on the evaluation of a digitallyaugmented exhibition on the history of modern media. We discuss visitors’ interaction with installations and corresponding int...
Eva Hornecker, Matthias Stifter