We describe a method for recovering 3D human body pose from silhouettes. Our model is based on learning a latent space using the Gaussian Process Latent Variable Model (GP-LVM) [1]...
Carl Henrik Ek, Philip H. S. Torr, Neil D. Lawrenc...
This paper describes a statistically motivated framework for performing real-time dialogue state updates and policy learning in a spoken dialogue system. The framework is based on...
We argue for the necessity of studying human-human spoken conversations of various kinds in order to create user interfaces to databases. An efficient user interface benefits from...
Tiit Hennoste, Olga Gerassimenko, Riina Kasterpalu...
We are exploring the differences between expert and less expert tutors with two goals: cognitive (what does tutoring tell us about learning) and applied (which features of tutorin...
Barbara Di Eugenio, Trina C. Kershaw, Xin Lu, Andr...
For many applications in graphics, design, and human computer interaction, it is essential to understand where humans look in a scene. Where eye tracking devices are not a viable o...
Tilke Judd, Krista Ehinger, Fr´edo Durand, Antoni...