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CHI
2006
ACM
16 years 4 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
CHI
2005
ACM
16 years 4 months ago
Blind learners programming through audio
The development of programming skills is a motivating issue in computer science. Programming languages have been increasingly used to map end-users needs and mental models. The nu...
Jaime Sánchez, Fernando Aguayo
MVA
2007
178views Computer Vision» more  MVA 2007»
15 years 5 months ago
Linear Tracking of Pose and Facial Features
We present an approach for simultaneous monocular 3D face pose and facial animation tracking. The pose and facial features are estimated from observed raw brightness shape-free 2D...
José Alonso Ybáñez Zepeda, Fr...
GECCO
2007
Springer
235views Optimization» more  GECCO 2007»
15 years 10 months ago
Expensive optimization, uncertain environment: an EA-based solution
Real life optimization problems often require finding optimal solution to complex high dimensional, multimodal problems involving computationally very expensive fitness function e...
Maumita Bhattacharya
GECCO
2008
Springer
141views Optimization» more  GECCO 2008»
15 years 5 months ago
Managing team-based problem solving with symbiotic bid-based genetic programming
Bid-based Genetic Programming (GP) provides an elegant mechanism for facilitating cooperative problem decomposition without an a priori specification of the number of team member...
Peter Lichodzijewski, Malcolm I. Heywood