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CHI
2009
ACM
16 years 6 months ago
Investigating computer game immersion and the component real world dissociation
In this paper we describe research being conducted to investigate the experience of computer game immersion, in particular the component "real world dissociation". Keywo...
Charlene Jennett, Anna Louise Cox, Paul A. Cairns
CHI
2007
ACM
16 years 6 months ago
Game controller text entry with alphabetic and multi-tap selection keyboards
In this paper we present a longitudinal study comparing an alphabetical selection keyboard to a multi-tap selection keyboard using a game controller as input device. Our experimen...
Michaela Ngo Van, Thomas Grechenig, Thomas Kö...
CHI
2003
ACM
16 years 6 months ago
Coordinating communication: awareness displays and interruption
In this paper, we describe a laboratory experiment to determine whether peripheral awareness information about a remote collaborator's workload aids in timing interruptive co...
Laura Dabbish, Robert E. Kraut
CHI
2003
ACM
16 years 6 months ago
The effectiveness of multiscale collaboration in virtual environments
Adding multiscale capabilities to collaborative virtual environments can potentially help people work on very large electronic worlds. Our experiment shows that user performance o...
Xiaolong Zhang, George W. Furnas
124
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CHI
2002
ACM
16 years 6 months ago
Towards time design: pacing of hypertext navigation by system response times
Two experiments investigated the effects of system response time (SRT) on hypertext navigation. Dependent variables were residence time, emotional strain and memory performance. A...
Herbert A. Meyer, Michael Hildebrandt