Our current understanding of human interaction with hybrid or augmented environments is very limited. Here we focus on `tangible interaction', denoting systems that rely on e...
We present a novel playground platform that will hopefully help in countering two important issues in children in the developed world: lack of physical activity and lack of social...
If interactive computer media is engaging and immersive, it may trigger similar feelings that people experience when they, for example, are wandering in nature, participating in h...
Jari Laarni, Niklas Ravaja, Kari Kallinen, Timo Sa...
Current state-of?the-art spoken dialog systems are aimed at handling telephone calls to automate incoming caller requests. In this paper we explore a scenario which is symmetric t...