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FUNGAMES
2010
15 years 4 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
IBERAMIA
2010
Springer
15 years 4 months ago
Dynamic Reward Shaping: Training a Robot by Voice
Reinforcement Learning is commonly used for learning tasks in robotics, however, traditional algorithms can take very long training times. Reward shaping has been recently used to ...
Ana C. Tenorio-Gonzalez, Eduardo F. Morales, Luis ...
ICRA
2010
IEEE
157views Robotics» more  ICRA 2010»
15 years 4 months ago
Sampling-Based Motion and Symbolic Action Planning with geometric and differential constraints
Abstract— To compute collision-free and dynamicallyfeasibile trajectories that satisfy high-level specifications given in a planning-domain definition language, this paper prop...
Erion Plaku, Gregory D. Hager
ICRA
2010
IEEE
170views Robotics» more  ICRA 2010»
15 years 4 months ago
Dynamic 3D scene analysis for acquiring articulated scene models
— In this paper we present a new system for a mobile robot to generate an articulated scene model by analyzing complex dynamic 3D scenes. The system extracts essential knowledge ...
Agnes Swadzba, Niklas Beuter, Sven Wachsmuth, Fran...
ICRA
2010
IEEE
162views Robotics» more  ICRA 2010»
15 years 4 months ago
Adaptive multi-robot coordination: A game-theoretic perspective
Multi-robot systems researchers have been investigating adaptive coordination methods for improving spatial coordination in teams. Such methods adapt the coordination method to th...
Gal A. Kaminka, Dan Erusalimchik, Sarit Kraus
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