Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...
Abstract. We present an approach for articulated motion detection and pose estimation that uses only motion information. To estimate the pose and viewpoint we introduce a novel mot...
Internet browsing is highly dependent on the real-time network availability and speed. This becomes a significant constraint when browsing over slow and intermittent networks. In ...
Ganesh Ananthanarayanan, Sean Olin Blagsvedt, Kent...
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...