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ACMACE
2009
ACM
15 years 1 months ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier
CHI
2006
ACM
15 years 10 months ago
Virtual information piles for small screen devices
We describe an implementation that has users `flick' notes, images, audio, and video files onto virtual piles beyond the display of small-screen devices. This scheme allows P...
QianYing Wang, Tony Hsieh, Meredith Ringel Morris,...
CSCWD
2008
Springer
14 years 11 months ago
EnViron: An integrated VR tool for engineering projects
One of the main objectives in engineering departments of large industries is the implementation of integrated information systems to manage their projects' life cycle. EnViro...
Ismael H. F. dos Santos, Alberto Barbosa Raposo, L...
ISWC
1998
IEEE
15 years 2 months ago
Visual Contextual Awareness in Wearable Computing
Small, body-mounted video cameras enable a different style of wearable computing interface. As processing power increases, awearablecomputercanspendmoretimeobserving its user to p...
Thad Starner, Bernt Schiele, Alex Pentland
CHI
2011
ACM
14 years 1 months ago
Proxemic interactions in ubiquitous computing ecologies
An important challenge in ubiquitous computing (ubicomp) is to create techniques that allow people to seamlessly and naturally connect to and interact with the increasing number o...
Nicolai Marquardt