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CHI
2006
ACM
15 years 10 months ago
A continuous and objective evaluation of emotional experience with interactive play environments
Researchers are using emerging technologies to develop novel play environments, while established computer and console game markets continue to grow rapidly. Even so, evaluating t...
Regan L. Mandryk, M. Stella Atkins, Kori M. Inkpen
ETELEMED
2009
IEEE
164views Healthcare» more  ETELEMED 2009»
14 years 7 months ago
Research Challenges for Achieving Healthcare Business Process Interoperability
- E-Health systems' interoperability constitutes one of the main challenges of the IT society. E-Health interoperability will not occur without a shared policy and a process f...
Dimitrios Alexandrou, Gregoris Mentzas
ADC
2007
Springer
124views Database» more  ADC 2007»
15 years 4 months ago
Interoperability for Geospatial Analysis: a Semantics and Ontology-based Approach
Information extraction and integration from heterogeneous, autonomous data resources are major requirements for many spatial applications. Geospatial analysis for scientific disco...
Zarine Kemp, Lei Tan, Jacqueline L. Whalley
CHI
2010
ACM
14 years 11 months ago
Countertop responsive mirror: supporting physical retail shopping for sellers, buyers and companions
We examine opportunities for ubiquitous technologies in retail shopping, jewelry shopping in this case, to supplement the unique information needs inherent to physical trials of t...
Maurice Chu, Brinda Dalal, Alan Walendowski, Bo Be...
CHI
2009
ACM
15 years 4 months ago
One-handed behind-the-display cursor input on mobile devices
Behind-the-display interaction has gained popularity for interactions on handheld devices as researchers have demonstrated the viability of such interactions on small devices. How...
Xing-Dong Yang, Pourang Irani, Pierre Boulanger, W...