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IE
2007
14 years 11 months ago
Dramatic flow in interactive 3D narrative
The concept of dramatic level is crucial for a model of dramatic flow. We present a framework to maintain optimal dramatic flow in an interactive 3D environment where both linea...
Alyx Macfadyen, Andrew Stranieri, John Yearwood
HAID
2009
Springer
14 years 7 months ago
Communicative Functions of Haptic Feedback
In this paper a number of examples are presented of how haptic and auditory feedback can be used for deictic referencing in collaborative virtual environments. Haptic feedback supp...
Jonas Moll, Eva-Lotta Sallnäs
CW
2008
IEEE
15 years 4 months ago
Taxonomy and Implementation of Redirection Techniques for Ubiquitous Passive Haptic Feedback
Traveling through immersive virtual environments (IVEs) by means of real walking is an important activity to increase naturalness of VR-based interaction. However, the size of the...
Frank Steinicke, Gerd Bruder, Luv Kohli, Jason Jer...
IPPS
2007
IEEE
15 years 3 months ago
Deadline-based QoS Algorithms for High-performance Networks
Quality of service (QoS) is becoming an attractive feature for high-performance networks and parallel machines because it could allow a more efficient use of resources. Deadline-...
Alejandro Martínez, Francisco José A...
GRID
2007
Springer
15 years 3 months ago
Data placement for scientific applications in distributed environments
— Scientific applications often perform complex computational analyses that consume and produce large data sets. We are concerned with data placement policies that distribute dat...
Ann L. Chervenak, Ewa Deelman, Miron Livny, Mei-Hu...