The concept of dramatic level is crucial for a model of dramatic flow. We present a framework to maintain optimal dramatic flow in an interactive 3D environment where both linea...
In this paper a number of examples are presented of how haptic and auditory feedback can be used for deictic referencing in collaborative virtual environments. Haptic feedback supp...
Traveling through immersive virtual environments (IVEs) by means of real walking is an important activity to increase naturalness of VR-based interaction. However, the size of the...
Frank Steinicke, Gerd Bruder, Luv Kohli, Jason Jer...
Quality of service (QoS) is becoming an attractive feature for high-performance networks and parallel machines because it could allow a more efficient use of resources. Deadline-...
— Scientific applications often perform complex computational analyses that consume and produce large data sets. We are concerned with data placement policies that distribute dat...
Ann L. Chervenak, Ewa Deelman, Miron Livny, Mei-Hu...