Sciweavers

35 search results - page 6 / 7
» Hybrid simulation of deformable solids
Sort
View
SIGGRAPH
2010
ACM
15 years 1 months ago
A deformation transformer for real-time cloth animation
Achieving interactive performance in cloth animation has significant implications in computer games and other interactive graphics applications. Although much progress has been m...
Wei-Wen Feng, Yizhou Yu, Byung-Uck Kim
SMA
2008
ACM
119views Solid Modeling» more  SMA 2008»
14 years 9 months ago
Converting a tetrahedral mesh to a prism-tetrahedral hybrid mesh for FEM accuracy and efficiency
This paper presents a computational method for converting a tetrahedral mesh to a prism-tetrahedral hybrid mesh for improved solution accuracy and computational efficiency of fini...
Soji Yamakawa, Kenji Shimada
CGF
1998
213views more  CGF 1998»
14 years 9 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
SMA
2008
ACM
157views Solid Modeling» more  SMA 2008»
14 years 9 months ago
Interactive physically-based shape editing
We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...
ICCS
2005
Springer
15 years 3 months ago
Simulation and Visualization of Air Flow Around Bat Wings During Flight
This paper presents a case study of interdisciplinary collaboration in building a set of tools to simulate and visualize airflow around bat wings during flight. A motion capture sy...
Igor Pivkin, Eduardo Hueso, R. Weinstein, David H....